FOR PLAYERS WHO SWEAT THE SETUP

FINAL BOSS

That's you, running Aster: remaps, macros, turbo, Recoil Mapping and Sticky Aim in one Windows 11 app. Build your controller setup and send it through one virtual Xbox 360 controller.

COMING SOON · WINDOWS 11 x64
REMAP YOUR BUTTONS
120-SEC MACRO RECORDER
TURBO YOUR INPUTS
THE CORE FIVE

Five tools. One setup.

Your pad, fully rewired. Remap supported buttons, record macros, add timed turbo, configure recoil mapping, and tune Sticky Aim. Save it all to a profile and queue up.

REMAP

Your buttons. Your rules.

Move jump and crouch off the face buttons so your right thumb never leaves the stick, and turn any hold you're tired of gripping into a toggle.

REMAPRemap supported buttons
TOGGLEPress latches, next clears
3 PADSDualSense, DS4 or Xbox

MACROS

Your combo, one button.

Play the combo on your pad and Aster records it, every step editable. Or build it raw: Press, Wait, Release, partial trigger pulls. Fire it from a supported button or a trigger pull.

120 SRecording timeline
128Rows per recording
3 MODESOnce, while held, toggle

TURBO

Mashing is a setting now.

Repeat a supported button, or L2/R2 (LT/RT on Xbox), on a timed interval, while held or as a toggle. 100 ms = 10 taps a second: 50 pressed, 50 released. Your game still sets its own pace.

32 MSShortest custom interval
20 TAPSPer second at 50 ms
L2 · R2Triggers take turbo too
Stick correctionActivation: fire
RampStaged correction
BaselinePreset APreset B
Illustrative settings

Recoil Mapping

Your correction. Your call.

Set horizontal and vertical stick correction for each profile, choose when it runs—including while firing—and shape it with ramp and staged settings. Save your own gun presets, then switch between A, B and Baseline.

X / YStick correction
RAMPStaged control
A / BUser-saved presets

Sticky Aim

Movement, on your terms.

Set the amount and speed of generated stick movement. Adaptive mode offers circle, ellipse and horizontal paths, smooth transitions, and fade based on your physical stick input. Add separate left-stick patterns when your setup calls for them.

AMOUNTTune movement
SPEEDSet the pace
L / RSeparate stick options
Adaptive pathsRight stick
CircleEllipseHorizontal
Amount + speedPhysical-input fadeOptional left-stick patterns
Illustrative settings
THE CLUTCH DETAILS

Sweat the small stuff.

Ranked gets decided in the margins. Shape both sticks, split one button into two jobs, and keep a separate setup for every game you grind.

Sticks

Sticks, dialed to your thumbs.

Radial deadzone, sensitivity and response curve for both sticks. Lock in the feel before you queue.

Tap / hold

One button. Two jobs.

Tap to run a macro on release, hold for the normal button. Hold kicks in after 250 ms by default, adjustable from 50 to 2,000 ms.

Game workspaces

Setups that never bleed between games.

Game workspaces keep their own profiles, macros and notes. Pick your game from the GAME menu and your setup is waiting.

INPUT TESTER

Receipts, not vibes.

The input tester lines up your physical buttons against Aster's processed output, with trigger levels from the same frame, and flags every button added or removed. Tune here, not mid-match.

Simulator: dry-run a profile

No pad handy? Poke simulated buttons, triggers and the right stick to preview a profile. Simulator input never reaches a game.

Button input and output
Same frame
Physical · DualSense
Cross
Circle
Square
Triangle
L1
R1
L3
R3
Aster output · Processed
Cross
Circle
Square
Triangle
L1
R1
L3
R3
Changed + Circle added − Cross removed Remap: Cross → Circle
InOut L2 R2
Controller pollingRolling 1 s window
1.00ms average spacing
USBDualSense, wired
NOvirtual output needed
Example readout
CONTROLLER POLLING

Know your pad's Hz.

Live HID reports per second in Hz, plus average spacing, over a rolling one-second window. Works with processing paused. The example shows 1,000 reports/s, about 1.00 ms apart; your rate depends on your controller and connection.

Pads without a HID report stream show Unavailable. Report rate is not game latency.

HARD STOP

Game over for the extras.

F8, the Stop button, or hold Create+Options, Share+Options or View+Menu for 0.6 s. Generated holds, macros and toggles clear; your physical input keeps flowing.

DualSense
Create + Options
DualShock 4
Share + Options
Xbox
View + Menu
PRE-GAME

Ready up.

Once Aster launches, download it free and connect your controller. Membership unlocks the advanced features. The planned download includes the ViGEmBus installer. Run its setup once before connecting virtual output; Windows will ask for administrator permission.

  1. 01

    Plug in

    Connect a supported controller. Check the compatibility notes below for the current hardware testing status.

  2. 02

    Pick your pad

    Choose it on the Controller page. Just connected? Hit Refresh devices.

  3. 03

    Go virtual

    Click Connect virtual output. Aster creates a virtual Xbox 360 controller through ViGEmBus.

  4. 04

    Build a profile

    Set up remaps, macros or turbo. Flip on any feature that has its own switch.

  5. 05

    Flip Processing on

    Then open the tester and compare what goes in with what comes out.

  6. 06

    Save and play

    Save the profile and pick the virtual Xbox 360 controller where your game lets you.

Designed for

  • DualSenseUSB · BT
  • DualShock 4USB · BT
  • XboxUSB · BT

Designed for these controller families over USB or Bluetooth. USB DualSense has been verified on hardware; other models and connections still need release testing. Virtual output uses one Xbox 360 controller.

You'll need

  • Windows 11, x64
  • .NET 10 Desktop Runtime
  • ViGEmBus driver — installer included with the planned download

Bonus round

  • Real PlayStation labels on PlayStation pads: Cross, Circle, Square, Triangle.
  • One pad shortcut pauses every macro and turbo for menus or driving.
  • Two app looks, Studio and Original. Swap with Ctrl+Shift+L.
  • Profiles are plain JSON: import, export, back up.
  • An optional status overlay that stays hidden until you want it.

See you in the lobby.

Aster is getting ready for Windows 11. Explore the features now; subscriptions and downloads will open when the release is ready.

PLANNED AT LAUNCH

Free to download

Connect your controller, use normal virtual output, test inputs, manage profiles and use the overlay. Free Stick Tuning gives each stick its own deadzones, response curve, sensitivity, center correction, anti-deadzone and inversion. Game settings still apply to the tuned input.

$9.99 USD/month or $99 USD/year unlocks Recoil Mapping, Button Mapping, Sticky Aim, Turbo & Macros, recoil recording and video analysis. Both billing options include the same features. Yearly membership is billed as one $99 payment.

One active Windows PC. Membership renews automatically until canceled; access continues through your paid period. Activation and renewal checks require internet, with up to 24 hours of verified offline access, limited by your membership end date.

Enter the license key from your Gumroad receipt once in Aster. The same key stays with your subscription when it renews. Monthly billing follows the calendar billing date, rather than a fixed 30-day timer.

To cancel future renewals, use Subscription settings in your Gumroad receipt, or open your purchase in Gumroad Library and choose Manage membership. Paid features stay active through your paid period, then Aster returns to Free with your profiles and settings saved.

When membership ends, paid actions stop and normal controller input continues. Your profiles and paid settings stay saved.

Subscriptions and downloads are not available yet. No payment is collected on this page.

Contact Aster support
COMING SOON · WINDOWS 11 x64